需要添加直播接口

This commit is contained in:
cbb
2026-01-12 17:52:15 +08:00
parent 83fec2617c
commit 13af9eb303
281 changed files with 313157 additions and 104 deletions

View File

@@ -0,0 +1,95 @@
<template>
<view class="defaultStyles"> </view>
</template>
<script lang="uts">
import { UIView } from 'UIKit';
import { SVGAPlayer } from 'SVGAPlayer';
const SVGA_TAG = "SvgaPlayer"
export default {
name: "svga-player",
props: {
"url": {
type: String,
default: ""
}
},
watch: {
"url": {
handler(newValue : String, oldValue : String) {
if (this.$el != null) {
// this.$el.playAnimation(newValue)
}
},
immediate: false // 创建时是否通过此方法更新属性默认值为false
},
},
/**
* 组件涉及的事件声明,只有声明过的事件,才能被正常发送
*/
emits: ['onFinished'],
/**
* 规则如果没有配置expose则 methods 中的方法均对外暴露如果配置了expose则以expose的配置为准向外暴露
* ['publicMethod'] 含义为:只有 `publicMethod` 在实例上可用
*/
expose: ['startPlay', 'stopPlay'],
methods: {
startPlay(url : string) {
console.log(`${SVGA_TAG} startPlay, url: ${url}`);
this.$el.startAnimation(url)
},
stopPlay() {
console.log(`${SVGA_TAG} stopPlay`);
this.$el.stopAnimation()
}
},
created() {
console.log(`${SVGA_TAG} created`);
},
NVLoad() : SVGAAnimationView {
let svgaView = new SVGAAnimationView()
svgaView.setDelegate(new InnerDelegate(this))
console.log(`${SVGA_TAG} NVLoad, ${svgaView}`);
return svgaView;
},
NVLoaded() {
console.log(`${SVGA_TAG} NVLoaded}`);
},
NVLayouted() {
console.log(`${SVGA_TAG} NVLayouted`);
},
NVUpdateStyles(styles : Map<String, any>) {
console.log(`${SVGA_TAG} NVUpdateStyles, ${styles}`);
},
NVBeforeUnload() {
console.log(`${SVGA_TAG} NVBeforeUnload`);
},
NVUnloaded() {
console.log(`${SVGA_TAG} NVUnloaded`);
},
unmounted() {
console.log(`${SVGA_TAG} unmounted`);
}
}
class InnerDelegate implements SVGAAnimationViewDelegate {
private component : UTSComponent<SVGAAnimationView>
constructor(component : UTSComponent<SVGAAnimationView>) {
this.component = component
super.init()
}
onFinished() {
this.component.$emit("onFinished")
}
}
</script>
<style>
/* 定义默认样式值, 组件使用者没有配置时使用 */
.defaultStyles {
background-color: white;
}
</style>